MARINE WEAPON FACTORY

Retool your marines' loadout — each change costs 80 ⛁. Applies to every marine you field.

Barrel
Ammo
Secondary
⛁ —
BLIPWARS
4-way top-down laser arena · last base standing wins

Pick a name, then start a game or join a friend with their code.

— or join a friend —

Send this link to a friend so you play together:

Room code: —
AI DIFFICULTY (FILLS EMPTY SLOTS)
GAME SPEED (WHOLE MATCH)
FOG OF WAR (YOUR VIEW)
LOBBY CHAT
How to play / full rules ▸

HOW TO PLAY

Goal: last base standing wins. 4 corners (you + up to 3 others; AI fills empty seats).

Your army

Your main base auto-spawns Marines. Your two minibases each pick a creature to pump out for free:

  • ⭐ Runner — fast melee swarm, overwhelms by numbers
  • ⬛ Brute — slow melee tank, explodes at max
  • ◆ Rocketman — long-range artillery, hits clusters
  • 🔺 Sniper — fragile long range. Press S for SENTRY: stand still, charge a superlaser
  • ✚ Medic — heals nearby allies
  • 🔥 Flamethrower — sets units on fire; it spreads

Power units (need a captured store)

  • 🚜 Tank — heavy, rotating turret, lobs mortars (fireproof)
  • 🛸 UFO — flies, hits many at once, only ranged can kill it (fireproof)

Map & economy

  • Hold the center donut → exponential income
  • Capture the 4 edge Laser Labs → income + unlocks Tanks/UFOs + its defense laser fights for you
  • Fortify your base for a tanky fortress + cannon

Controls

  • Drag to select · Double-click selects all of a type
  • Right-click = move/attack (frees units from the stance)
  • Shift + right-click = add a waypoint (build a path, up to 20)
  • R rally · D defend · S sniper sentry
  • STANCE (bottom-right): hold / defend / guard center / attack a chosen enemy